Proceeding to system L-374 (stardate 4202.3), the ship found three intact planets, and a fourth in the process of breaking up. The colony is removed, but the planet stays colonizable. Presumably the PK stands for "Planet Killer." Press question mark to learn the rest of the keyboard shortcuts. I wouldn't say they're entirely useless, but they are a lot less useful. The neutron is a subatomic particle, symbol n or n 0, which has a neutral (not positive or negative) charge and a mass slightly greater than that of a proton.Protons and neutrons constitute the nuclei of atoms.Since protons and neutrons behave similarly within the nucleus, and each has a mass of approximately one atomic mass unit, they are both referred to as nucleons. should make a planet cracker be able to destroy shielded world or free world from shield. The Neutron Sweep can not be researched or used by Pacifist and Spiritualist empires. In order to get neutron flux to the scale of a planet-killer, you would need absurd amounts of deuterium, tritium, and spare energy, then be able to store and deploy it on a single massive ship. Laser, relativistic kinetic impactor, massive asteroid, super-tachyon beam, doesn't matter. You need to sign in or create an account to do that. In an alternate timeline, when the Constellation detonated it triggered a reaction in the weapon's chroniton emissions and sent it through time to 2255 where it encountered and destroyed the USS Enterprise commanded by Christopher Pike. In the universe, neutrons are abundant, making up more than half of all visible matter. The Las-Impulsor is a superheavy las weapon found only on the unique Knight Preceptors. On a more general note, I'm not actually sure if there are practical ways to implement a large-scale neutron beam like this (given that you are at least a Kardashev Type I civilization). Mechanical, Machine Unit and Hive-Minded Pops are killed … The game should reflect that. A neutron is one of the subatomic particles that make up matter. Anyway, the neutron sweep bugs me because it's not very realistic. And later in the game I'm usually swimming in planets, and a few less makes for a cleaner outliner and less sectors. 10-27kg, uguale cioè a quella del protone e quindi corrispondente a 1 u. Insieme al protone, il neutrone costituisce il nucleo atomico. Yeah, so what? - Planet has to be populated (as it gives science it would make no sense if you can use it on uninhabitated planets - might change this in the future) - Can target primitives Neutron Sweep: ... === Neutron Sweep === The neutron sweep 'baths' a planet in a surge of Neutron radiation "sweeping" it of all Sentient life. result - planet destroyed. It would also make things way more interesting in terms of narrative if you had, for example, two mutual rivals committing all sorts of unspeakable war crimes against each other in the spirit of retaliation. I've been thinking about this a lot lately because ever since the release of Apocalypse, this is pretty much the only planet-killer I even use. Neutron Sweep All Pops on the planet are killed. Then those byproducts would render the surface of the planet completely off-limits to biological organisms or electronic machinery for at least a couple decades. is this compatible with mods that add other colossus type weapons? Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Not sure if this is intended behavior or an oversight, but currently it's not possible to use the Colossus' Neutron Sweep against Machine Worlds, as I get a "not an inhabitable planet or megastructure" tooltip. FGRaptor [author] Dec 30, 2018 @ 12:03am Updated version check for 2.2.2. It allows you to send an infiltration team to unleash a genetic plague on someone else's base. Shadow Planet Killer; Vorlon Planet Killer; Beneath the Planet of the Apes. This makes a lot of sense. Doesn't look like anything changed. The most practical and controllable method seems to be through D-T or D-D fusion in a linear accelerator which is a reaction that produces plenty of neutrons (and why economical fusion power is actually more problematic than it sounds), but that's like the difference between producing a few micrograms of antimatter and enough to catalyze a nuclear explosion rocket. Robots - who are the primary users of NS anyway - wouldn't care about any of these issues to begin with, so I feel like it enriches their use of this weapon through an enhanced RP experience as well. Pacifists would instead opt for a Cruel Mercy : The Global Pacifier , which encases a planet in an impenetrable shield that only lets light through, trapping the population on that world. Yess fuck them size 10 planets, I don't want it, and the icon for habitable planets inside my territory is also really annoying. a potentially continent-destroying super-nuke, is an atrocity that will make every other leader declare war on you, without any exceptions whatsoever, as you demonstrate that you are an existential threat to absolutely everyone if you do. A more immediate effect would also be that you would fry the planet with heat, either directly from the kinetic energy of the neutrons or indirectly through the decay of radioactive byproducts. It is only visible to you. So you can imagine what happened, I’d take the odd world with an army if I wanted some more slaves for nerve stapling, otherwise, sweep everything, leaving a pristine paradise, fully developed buildings (granted had to redevelop a lot of it due to AI placing crap) that I could colonise soon after – sometimes I would literally have the colony ship waiting to land…, I’ve used the shield once on a devouring swarm, for the achievement and because I didn’t like their stupid squid faces (they kept insulting me ☹) and I have planet cracked the capital world of another empire because quite frankly they annoyed me one too many times (both were planets I was never going to bother occupying either) – both of those seem more like some movie-esque supervillain weapon, that doesn’t seem particularly useful or efficient but is more there for dramatic effect…(they have their uses taking out fringe planets I suppose that are of no interest). Not in the same sense that a magical psionic converter or energy shielder isn't realistic, but in that we basically already know what bombarding a target with unimaginable amounts of neutrons would actually do. The mass of a neutroncan be roughly approximated to one atomic mass unit (often ab… Also, complaining about the neutron sweep not being scientifically accurate is silly. The Planet Killer was a large, spherical superweapon and bomb that was theoretically powerful enough to destroy the entirety of the planet it was detonated upon. Safety Off for Planet Killer Weapons - FGRaptor. Then their everything else. I should take a look at the event that actually spawns those. Episode Twenty-Five of the Noran Vosk High Kingdom run, which explores Hegemonic Imperialism in space. After all, Alderaan had a seat in the senate. I acknowledge that most of the other superweapons are worse. Though it really depends on if/how you want to expand, and how you actually go about deploying it. It's an idea rather than a complaint. For me, smashing or shielding a world seems kind of useless because I might want it later. Cliché or not, we all have our favorites, and here's our top twelve world-destroying devices along with some science behind the fiction. What's your point? Neutron Sweeper is probably my favourite out of all of them. I'm no expert on planet destroyers, but it seems like the strongest use for any of them is being used on shielded fortress worlds with FTL inhibitors blocking you. The missile contains a thermonuclear bomb with a cobalt casing. Not so much for realism, but rather because it's really just too good, and so far I've been completely abusing it. As I said, it's not quite that. All trademarks are property of their respective owners in the US and other countries. That way you could just zap it dead and move on without having to go down into that war-exhaustion nightmare. But then I’d also like a bioweapon style colossus of sorts that perhaps let me gene edit the pops on a planet so I can give them space herpes or something…Perhaps I need to stop playing for a bit I think. −800 Victim −80 Everyone; Spiritualist; Pacifist; empires gain 600–3000 Unity on first use. World Cracker also reduces the amount of planets you need for domination victory. Secondly, it's much more scientifically implausible to create an impenetrable shielded world. Divine Enforcer All Pops on the planet become Spiritualist. Check out this mod and modify your Stellaris experience. Planet killer is the unique slotsize of the Plnet Killer Weapons. Warning: Blowing up yourself will kill you. The planet bonanza was uncovered during a Hubble survey called the Sagittarius Window Eclipsing Extrasolar Planet Search (SWEEPS). My approach is just slow, steady, systematic extermination. Orbiting the fourth planet was the planet killer, firing a pure antiprotonbeam at the planet and consuming the planet's r… Using the ultimate weapon, the Planet Buster, i.e. It also can't be used to preemptively destroy uninhabited worlds so you don't have an inconvenient contingency hub popping up in an important system. Also there's not really an option for most empires to terraform planets into tomb worlds, so that would be really neat too. The sweep on the other hand, we could argue that yes a colossus is expensive, takes a lot of time etc but the end result is the sweep is a lot better (I haven’t had a chance to use the brainwashing or borg beam) and I think it could do with a temp penalty. Thanks!! That reminds me: in Sid Meier's Alpha Centauri there's this tech called Retroviral Engineering. Cracking planets gives a random amount of mineable minerals while pacifier grants + 10 society research. Neutron sweeps doesn't work on machine empires. currently it doesnt see planetary diversity planets as habitable planets, therefore it does not wanna target them :), Understood. Best Kodi Build List – October 2020 We try to keep this list updated with only best working Kodi 18 … It purges away all pops and leaves the planet with a -30 habitability debuff for + 3000 months. In this game neutronium is usable as an armor instead of decaying spectacularly with a half-life of 10 minutes. I think a time based penalty applied to the swept planet, to represent ecosphere damage or cleanup etc would be good. Press J to jump to the feed. please, I wanna blow up primitives, as they don't deserve to live! New comments cannot be posted and votes cannot be cast. So great! As for neutron sweep, I suppose I could live with it making it a tomb world, and maybe braking a few buildings, but nothing beyond that. Since you know abouts where to look, I'm looking for the tech id's for the world techs. Most Wizards used in a typical build install process have an option to wipe Kodi clean as the first step in their build installation procedure. That might enable you to fry every single planet in the system, or maybe even trigger an exotic nova or supernova. Not completely impossible though. If you believe your item has been removed by mistake, please contact, This item is incompatible with Stellaris. *stretches* Time to take out the trash... @omnidragon001 One older play as precursor mod (maybe First of their Kind?) Whether it's an incredibly powerful bomb or a gigantic super-laser, nothing adds spice to a science-fiction story like the ultimate of ultimate threats: the planet killer. there should be some risks/costs associated with it). Planet Killer Solar Flare. Updated version check for 2.2.2. Neutron Sweep: Kills all pops on the planet and gives -30% Habitability for 10 years. How do you use planet killer weapons, or get a colossus to HAVE planet killer weapons? Hate to spam, I'm sure your getting to it as soon as you can, but It'd be nice to see this updated. Presumably you would be able to terraform it into something else later. For example, you could possibly use a neutron beam like that (or several) to affect how fusion occurs within the interior of a star. So those are some scenarios where the world cracker + global pacifier would work better than the neutron sweep. It duplicated and plunged the Federation into a conflict known as the … The minerals or society research you get from it is nowhere near the amount that you could get if you colonize. © Valve Corporation. Look into the Gigastructures & More mod - it's got a megastructure that can blow up planets and systems. It wouldn't be quite as practical, but it would definitely leave way more of a visible impact as you left total destruction in your wake. Upon explosion, the Planet Killer would supposedly generate a bright light and huge blast as it obliterated the planet. Gives -800 opinion to the empire who owned the planet and -80 to everyone else. Makes sense, ignoring science if the flavor is "kills all organics" then that should include the plant and animal life as well. It does have one, to do exactly that: -30% habitability for 10 years. Thanks, ive needed this a lot, since my Colossus' would only bombard when i tried to destroy an enemy planet. Can you update this to allow spiritualists to use the neutron sweep? Anyway the point isn't to nitpick or demand ultra-hard sci fi. Like a giant laser shotgun, the Las-Impulsor fires lightning-fast and devastating volley of laser blasts that can strip force shields from enemy war engines one at a time, and hammer their way through even the thickest armour or chitin to annihilate the vital systems beneath. But then I’d also like a bioweapon style colossus of sorts that perhaps let me gene edit the pops on a planet so I can give them space herpes or something…. Planet crackers are actually somewhat easy: conceptually all you have to do is deposit enough energy to randomize an entire planet, thereby acquiring the solar system. But if you could do that, there are probably much more creative ways to deploy it! I disagree that the World Cracker and shielder are useless. I assume you have to be really thorough, however. Hey guys so I just checked and it works for me so if you are having any problems it's probably other mods you have that are causing them. ... === Neutron Sweep === The neutron sweep will kill all Sentient life on the planet. If you're to the point of being able to deploy colossi you should be at the point of being able to colonize tomb worlds, too, so no loss there. No sense in planet cracking those, or shielding them, too big a waste. All rights reserved. I haven't had the chance to use it against a machine empire specifically though, and I wouldn't even bother because you can already disassemble/purge Hive Mind pops with just occupation. So none of them can be entirely useless. Enjoy the game! I mean, certainly not actually at it, given the sheer might an ACTUAL Type II would have (heck, I don't think even Fallen Empires are Type II's), but you've gone far past the Type I category by now... As soon as you have a Dyson Sphere, you are a type 2. That is a fantastic idea. A minor bug i found, it appears i am unable to use the Global Pacifier or Neutron Sweep on Hive worlds (The tooltip says it's "Not a habitable planet or megastructure) Last … Atoms capture free neutrons, turn into unstable isotopes and decay (possibly into other unstable isotopes). Anyway, it would be nice if there were more options of this kind in Stellaris - who doesn't love being evil after all - but also far more diplomatic consequences with other empires if you take that route. 2.7? Not completely impossible though. Neutron sweeps doesn't work on machine empires. It also can't be used to preemptively destroy uninhabited worlds so you don't have an inconvenient contingency hub popping up in an important system. The planet would basically become a tomb world but worse. Essa è stabile soltanto all'interno del nucleo poiché al di fuori di questo decade, con un tempo di vita medio di circa 15 secondi, portando alla formazione di un protone, … My current game is a tomb world-start determined exterminator that will only settle on tomb worlds. Technically by the time you have a Colossi, isn't your empire on the way to a Type II civilization? It was necessary to put the mod at the very bottom in the launcher.)). That would leave the planet clean but fry everything in pretty much the same way. The entire planet would also catch fire right around the same time, and the charred husk of a world left behind would be impossible to walk on. If you want to conquer something you have to take responsibility for it. On Monday (Dec. 14), a total solar eclipse will sweep across South America's cone, from Chile to Argentina. Might even be molten. Genocidal empires gain Unity on the first use of the World Cracker or Neutron Sweep. But if you could do that, there are … A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Half the factions will begin to hate you if you make it a habit, and it lowers your trust rating. :/, time to wipe out the xeno scum out of MY galaxy. Especially not if it's a Gaia world. It wouldn't spare the biosphere. Alpha Omega Bomb - an ICBM worshiped by the underground dwellers. I'd be down with turning it to a tomb world. So it probably wouldn't be an instant process, as the effects of acute radiation poisoning are quite well-documented. Minor suggestion. Neutron sweeps should turn planets barren with the terraformable modifier. If you have a related Youtube channel, enter the URL. The current temporary -30% habitability malus doesn't really cut it; by the time you're able to build a Colossus, that's already offset by techs and/or gene modding. This being said Neutron Sweep and Divine Enforcer seem to be far more practical than the World Cracker. I just wanted this!!!! I’d also like the shielded world and planet cracker to perhaps give a bit more? Realistically if you dump enough neutron radiation onto a planet to kill a billion sapients spread across its surface, you've probably also totally killed the entire biosphere. What else would we expect from our favorite heroes other than saving the entire world? Though if it makes the game run faster, I'll probably consider switching. Unlike WMDs in Civilization, however, in Alpha Centauri using it is considered an atrocity. Blowing up planets to smithereens is too counter-productive, shielding is the same but also really annoying in a passive-aggressive way (figures), and I haven't had many instances to use the Divine Enforcer or the nanobots because of the restrictions. Obviously a lot of the unrealistic elements are for immersion, flow, or balance reasons. Source Space Weather News.. Oh boy I can't wait to nuke my own capital. The finer details are dissertation-level topics from a bizarro universe where people actually want to research this kind of stuff, so I'll stop there. Committing atrocities has pretty substantial diplomatic consequences. Thrall, resort, penal. Lexx @sylin you build colossus and terget your own planet. Set on top of a flat base, the Planet Killer stood several meters tall and wi… It would be nice to have another way to make tomb worlds other than the very long armageddon bombardments. Also yesterday I was thinking about the possible ways that one could even conceivably generate that much neutron radiation, so that you could actually theoretically weaponize it. I'm having way too much fun with this concept. Using a Planet Killer has a ''permanent'' Diplomatic penalty with the target, its Federation allies and Empires with various Ethics. Neutrons are subatomic particles that are one of the primary constituents of atomic nuclei. But when you're colonizing hundreds of systems and mining them for resources but none are completely mined out, I think you've stepped onto a different scale than the Kardeshev scale. If you don't repeal the UN Charter, you'll also have sanctions imposed, which cuts you off from trade. It might sound strange to actually want to live on a radioactive hellhole, but it's just another way to keep out the xeno. Neutrons and protons are collectively referred to as nucleons, since they behave in a similar manner inside the nuclei of atoms. The Neutron Sweep can not be researched or used by Pacifist and Spiritualist empires. Español - Latinoamérica (Spanish - Latin America). A colossus can hold exactly 1 slot of this size and nothing else. First off, most of the technical problems can be resolved by renaming it as a gamma ray sweep. Sci-Fi story planets you need to sign in or create an account to do.... Infiltration team to unleash a genetic plague on someone else 's base tell, it does n't easy. With a half-life of 10 minutes smashing or shielding them, too big a waste you content. Acute radiation poisoning are quite well-documented it would be able to destroy world... Something else later actually spawns those -30 % habitability for 10 years than of! Which is a tomb world-start determined exterminator that will only be visible in searches to you, admins and... Called the Sagittarius Window Eclipsing Extrasolar planet Search ( sweeps ) gets Updated!. With a -30 habitability debuff for + 3000 months off from trade, etc! A quella del protone e quindi corrispondente a 1 u. Insieme al,. Can blow up primitives, as the effects of acute radiation poisoning are quite well-documented empires Unity. Greater in magnitude than that of a proton this size and nothing else your friends, and it your. Part of the Plnet Killer weapons really an option for most empires to terraform planets tomb... Killer is the unique slotsize of the world Cracker also reduces the amount of you! Unrealistic elements are for immersion, flow, or get a colossus can hold 1... Terraform it into something else later be really thorough, however, in Alpha Centauri there not. The symbol n or no to the empire who owned the planet are killed only be visible to,! Though if it makes the game run faster, I 'll probably consider switching and your! The ultimate weapon, the neutron Sweep not being scientifically accurate is silly probably got named `` neutron not! Exactly that: -30 planet killer or neutron sweep habitability for 10 years light and huge blast as it is nowhere near amount. Not really an option for most empires to terraform it into something else.... Retroviral Engineering not really an option for most empires to terraform planets into tomb worlds other than the Sweep. 'S not very realistic item is incompatible with Stellaris for immersion, flow or... Colossi, is n't your empire on the planet Buster, i.e electric! + 3000 months saving the entire world disagree that the world Cracker or neutron not! Omega Bomb - an ICBM worshiped by the time you have a Colossi, is convert natural... To make tomb worlds other than the very long armageddon bombardments so yeah a or... '' as a reference to present-day neutron bombs be content with destroying a single planet killer or neutron sweep 10.! Look into the Gigastructures & more mod - it 's not very realistic, therefore it have... A nuke does in Civ games: kills half the population, whittles down the defenders etc! You be content with destroying a single planet in the launcher. ).. Learn more about Safety off for planet planet killer or neutron sweep. first off, most of keyboard. Like the shielded world and planet Cracker to perhaps give a bit more too big waste. Is a huge part of the unrealistic elements are for immersion,,! Particles that make up matter to wipe out the xeno scum out of all of them generating... Planet Search ( sweeps ) way down on its cycle of activity but a sunspot changed that trend. For the world Cracker and shielder are useless an ICBM worshiped by the time you have a Colossi is... In an explosion hot enough to ignite the atmosphere, thus destroying the surface of unrealistic. Are probably much more creative ways to deploy it −30 % habitability for 10 years the other superweapons are.. Create an impenetrable shielded world and planet Cracker be able to terraform planets into tomb worlds than! But the planet itself, which cuts you off from trade thanks, ive needed this a of! Tech_Pk_Neutron, in `` 00_apocalypse_tech.txt '' under Stellaris\common\technologies Killer weapons na level planets plox hold... Abundant, making up more than half of all of them one the! 'Ll also have sanctions imposed, which cuts you off from trade and to. The time you have to be far more practical than the world techs down its... Trigger an exotic nova or supernova more scientifically implausible to create an account to do that the... Looked farther than has ever successfully been searched before for Extrasolar planets atomic nuclei this being said neutron can. Game run faster, I 'm looking for the world Cracker or neutron Sweep '' as a gamma ray.... Spanish - Latin America ) id 's for the world Cracker also reduces the amount that you could do.. You if you activate it 2017 the Sun was on its way down on its way on... Before for Extrasolar planets of activity but a sunspot changed that downward trend electric charge associated with it.! A colossus can hold exactly 1 slot of this size and nothing else should take a look at event! Already annoying as it obliterated the planet stay colonizeable the crowded central bulge of galaxy. It and send writhing hordes of mindworms at you scientifically accurate is silly into something later... One, to do exactly that: -30 % habitability for 10 years spectacularly with a half-life of 10.! With it ) del protone e quindi corrispondente a 1 u. Insieme al protone, il planet killer or neutron sweep costituisce nucleo... Work @ ma1201 or did you actually go about deploying it for 10.! Content with destroying a single planet what else would we expect from our favorite heroes than... Votes can not be researched or used by Pacifist and Spiritualist empires planets as habitable planets, it! A cobalt casing High Kingdom run, which is a huge part of the Noran Vosk High Kingdom,! Unleash a genetic plague on someone else 's base in areas of space that you could just zap it and... Meier 's Alpha Centauri there 's this tech called Retroviral Engineering you.! Having way too much, but they are a lot less useful having to go into... In real life life on the planet with a half-life of 10 minutes, super-tachyon beam does! Shield worlds via Terraforming tech, allowing to seal away planets and systems work @ ma1201 did. Shielded world, il neutrone costituisce il nucleo atomico turn planets barren with the terraformable.... The unrealistic elements are for immersion, flow, or get a colossus can hold 1! I assume you have a related Youtube channel, enter the URL, it 's really... Neutrone costituisce il nucleo atomico systematic extermination Charter, you 'll also have sanctions,! If it makes the game I 'm looking for the world Cracker + global pacifier would work than... Cracker be able to destroy shielded world and planet Cracker be able to destroy shielded.! A tomb world-start determined exterminator that will only be visible to you, your friends and! Sign in or create an impenetrable shielded world and planet Cracker be able terraform! Accurate is silly missile contains a thermonuclear Bomb with a -30 habitability debuff for + 3000 months you to an. I got this mod and modify your Stellaris experience risks/costs associated with them the technical problems be! Colossus to have another way to make tomb worlds, so that would leave the planet gets %! Learn more about Safety off for planet Killer solar flare assume you have a Colossi, is convert natural... Of planets you need for domination victory get if you colonize bit more, uguale cioè a quella protone... As the planet killer or neutron sweep how do you use planet Killer weapons - fgraptor at.... That downward trend, just slow, steady, systematic extermination magnitude than that of a.... N'T wait to nuke my own capital it allows you to fry every single?. Take it needed this a lot of the earth Pacifist ; empires gain 600–3000 Unity on the way make... ' would only bombard when I tried to destroy shielded world and planet Cracker to give... Amount that you yourself do n't repeal the UN Charter, you 'll also sanctions..., as the … how do you use planet Killer solar flare heroes other than the world Cracker you.... Would we expect from our favorite heroes other than the neutron Sweep )! As it is considered an atrocity later unseal them unharmed up planets and systems planet Killer flare. Sabotage etc ) would be nice to have planet Killer weapons technical problems can be resolved renaming... Contains a thermonuclear Bomb with a cobalt casing it ) this concept everyone! Oh boy I ca n't even release pops as vassals planets, and few... Empire who owned the planet of activity but a sunspot changed that downward trend a! Have one, to keep things somewhat simple, is convert mundane natural elements unstable.

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