a clever little free rules-lite Trek rpg... : ) -- http://www2.abillionmonkeys.com:3389/trek/ In this story we have Kirk forced into making agonizing life and death decisions/his close relationship with Spock and that character's adherence to total logic at times being compromised by his own human side/the heroic crew all game to explore the vast uncharted … So I'd like to run a game of Where No Man Has Gone Before, but this would be my first ever time running an RPG. The idea of a Star Trek movie was a laughable proposition and nobody thought twice about planets full of Nazis and space hippies.

From Introduction: This is a game about a five year mission, a world where special effects never progressed beyond painted Styrofoam blocks and cheap double-exposures. Follow the links below to download pdf’s of this d20 Star Trek rpg set in the time before bumpy-headed Klingons. It is old school Trek not that New generation stuff, so some work would need to be done to fit the criteria you are looking for. Where No Man Has Gone Before 2.0 Role-playing in a world where men are men, women are women, and Tribbles are Tribbles. It is old school Trek not that New generation stuff, so some work would need to be done to fit the criteria you are looking for. We will be applying the same spoiler policy for this film that we have for major fandom event movies in the past: That is, if you spoil it at all, anywhere outside a specifically designated spoiler thread, even a …

TL:DR: “Where No Man Has Gone Before” is a high camp, TOS-only RPG based on the Microlite20 ruleset. The 70's were still The Future and Klingons had smooth foreheads. A sourcebook detailing the world of the TV show, Enterprise, through the show's first season. Want to run a game of "Where No Man Has Gone Before" (Star Trek RPG), don't know where to start. "Where No Man Has Gone Before" really set the tone for the "Star Trek" series more so than even Rodenberry's original pilot, "The Cage". Lots of random tables, with the design goal of having as short a distance between picking up and playing as humanly possible. Home; Return to Content; Okumart’s Paper Miniatures. I'm feeling pretty overwhelmed by it all.
The 70's were still The Future and Klingons had smooth foreheads. Where No Man Has Gone Before Created by our own Mike Berkey, Where No Man Has Gone Before is an exciting, fast-paced, and pulpy Star Trek ruleset based on Microlite20. I guess the mechanics (i.e. In approximately a month, the new Star War will be in theaters. Adds unexplored space to Imperium, includes optional rules for new technologies and different civilizations that can be encountered. Where No Man Has Gone Before is nicely-formatted 70 page PDF rule book for a Star Trek: The Original Series RPG using D20 rules. Of particular interest were the rules “Where No Man Has Gone Before” – versions 1.0 and 2.0 a Star Trek RPG using D20 and D20 MicroLite (extremely simplified D20) mechanics, respectively. The following pdf files contain artwork by Okumart, designed to be printed out, cut and formed into cool paper miniatures. A sourcebook detailing the world of the TV show, Enterprise, through the show's first season. It is very well done and could be considered “rules light” except for the relatively complex … Continue reading → In particular the 2.0 version got my attention and I immediately saw the potential of the rules. There is Where No Man Has Gone Before 2.0 based on MicroLiteD20. Moderator: slortar The idea of a Star Trek movie was a laughable proposition and nobody thought twice about planets full of Nazis and space hippies. This is a game about a five year mission, a world where special effects never progressed beyond painted Styrofoam blocks and cheap double-exposures. I don't have a lot of experience playing, either.